![]() ![]() The player can have two weapons equipped at any time, such as a shovel and an assault rifle. The player starts with the basic revolver, but they may upgrade by taking weapons from red chests and collect more ammunition from yellow chests. Upon reaching level 10, the player can choose a character-specific "ultra-mutation". The game has a leveling system, where the player gains experience in the form of radiation pellets, or "rads", dropped by enemies, that allow them to get different mutations and choose what would benefit the character the most out of a selection of four, randomly selected mutations. Except for special weapons acquired in a hidden level and "crowns" retained until after defeating the final boss, anything acquired in one playthrough does not carry over to the next. The user may continue looping indefinitely until death. After this, the player may choose to loop to the beginning of the game again with a greatly increased difficulty. The player progresses through the linear level structure until level 7–3, where the final boss, the Nuclear Throne, has to be defeated. Secondary sprites or skins can be acquired for the characters played if the player completes special or secret tasks. These individual abilities allow for different play-styles, improving the variety and replay value of the game. Each character has an ability unique to them, adding an additional element to the gameplay. Two additional secret characters can only be played under special circumstances during play. The player controls one of a total of 12 characters, 10 of which must be unlocked through play. There are also daily and weekly challenge modes, allowing the player to compete against others via the Steam platform for the best score (determined by the number of kills in the playthrough), on the same set of randomly generated levels. The game consists of two main game modes: single-player, and a local cooperative gameplay mode. Nuclear Throne is a top-down shooter roguelike game with bullet hell elements. Nuclear Throne was released for Linux, Microsoft Windows, OS X, PlayStation 4, and PlayStation Vita in December 2015, for Nintendo Switch in March 2019, and for Xbox One in September 2021. Early prototypes of the game were distributed through Steam's early access program in 2013. Lots of optimizations since adding the sliders.Nuclear Throne is a bullet hell roguelike video game developed by Vlambeer. * also yeah water quality options probably won't do that much - they had a lot more impact earlier in the mod's development when the water effects used way more memory. Also I think it helps if your computer has been restarted somewhat recently, frees up stuff I guess If not already true, something else you could potentially try is making sure you don't have too much open in the background, I notice I get less lag when NTT is one of the only things open. ![]() NTT might get updated to run on Gamemaker Studio 2 at some point, which I've heard might speed things up? Plus Nuclear Throne Together is pretty darn slow in its code execution since mods need to be interpreted on the fly. Not entirely sure what makes the difference at the momentÄifference between this mod and something like Bruce Pack or Defpack is that NTTE has a lot more constantly-existing objects and constantly-running code, particularly in the custom areas. Hard to say, some people get a constant 30fps and some chug along in the custom areas. ![]()
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